In the research area Visual Computing in the Humanities and Social Sciences, we apply and develop methods from Visual Computing to answer question from humanities and social sciences. A typical example is archaeology, where we digitize ancient artefacts using 3D-reconstruction, analyse them using approaches from geometry processing, and visualize them using virtual reality.
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Dr.-Ing. Frank Bauer
Chair of Computer Science 9 (Visual Computing)
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Prof. Dr.-Ing. Marc Stamminger
Chair of Computer Science 9 (Visual Computing)
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Selected publications
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Low-Cost Real-Time 3D Reconstruction of Large-Scale Excavation Sites using an RGB-D Camera
In: Journal of Computing and Cultural Heritage 9 (2015)
ISSN: 1556-4673
DOI: 10.1145/2770877
BibTeX: Download - , , , , :
Visualization and Deformation Techniques for Entertainment and Training in Cultural Heritage
In: International Symposium on Image and Signal Processing and Analysis, ISPA, Los Alamitos, CA, USA: IEEE Computer Society, 2013, p. 570-575
ISBN: 9781479931255
DOI: 10.1109/ISPA.2013.6703805
BibTeX: Download - , , , , , :
Proxy Painting
The 16th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (EG GCH) 2018 (Wien, November 12, 2018 - November 15, 2018)
In: Sablatnig Robert, Wimmer Michael (ed.): Eurographics Workshop on Graphics and Cultural Heritage 2018
DOI: 10.2312/gch.20181345
URL: https://www.lgdv.tf.fau.de/?p=2264
BibTeX: Download - , , , , , :
Interactive Painting and Lighting in Dynamic Multi-Projection Mapping
Salento AVR 2016 (Lecce, June 15, 2016 - June 18, 2016)
In: Springer (ed.): International Conference on Augmented Reality, Virtual Reality and Computer Graphics 2016
DOI: 10.1007/978-3-319-40621-3
BibTeX: Download